High-Fidelity Refractive Glass & Path-Traced Caustics (Advanced Material Toggle)
Currently rendering glass is very limited, feels flat without proper refraction and causitics. We're forced to often jump to other software just for this. We need an optional advanced glass material that lets users turn on real refraction and caus...
Please add support for Rhino "Model On" Layer visibility toggles
Rhino 8 introduced “Model On” layer visibility controls, which sit on top of the traditional global On/Off layer toggles.Using Model On instead of global visibility allows users to maintain consistent layouts that are not affected by temporary cha...
an Eyedropper tool in the Enscape renderer and Material Editor / Library, to select and edit materials without having to go back to the CAD to do so, allowing users to work with a single screen.
Be able to place assets on a mesh (current only allows for Rhino surfaces) On large topographic models, the terrain can have several mountains and often that topography is a large mesh, making difficult to place assets (such as trees)
Manually navigating to isolated elements in the design file is tedious and uninteresting. After isolating elements in the design file, Enscape would similarly render only the isolated elements in the Enscape view. It would be elegant and useful to...
Problem: Visual Settings>Outlines are not applied to transparent objects Result: Inconsistent, confusing renderings, uncertainty. Solution: Render edges of transparent objects when using Visual Settings>Outlines.
when inserting enscape assets in rhino the content of the block (the proxy mesh) gets assigned to random layers. Please fix this by putting the proxy mesh on the layer where the block sits or at least on the current layer.
I am finding that when I export a object-id/material-id channel that the colours can be very similar so when I go into Photoshop to do post production editing I can't easily select the object needed. Example in image - greens are very similar so u...
Preserve the FOV of SketchUp scenes while batch rendering
Preserve the FOV of SketchUp scenes while batch rendering. Batch rendering is virtually unusable in its current state. This is because the FOV of the images produced by Enscape does not match the FOV of SketchUp scenes.This problem has been around...