Whenever you are editing something on the asset library, sooner or later you will have to push an APPLY CHANGES button that sits far from view at the right lower corner. Can WE just press enter to apply it? This is so simple that I feel weird not ...
Be able to place assets on a mesh (current only allows for Rhino surfaces) On large topographic models, the terrain can have several mountains and often that topography is a large mesh, making difficult to place assets (such as trees)
Accessible API for management of material textures, materials, and assignments via scripting
Being able to remap, load, assign, create and manage material assignments and textures via scripting is critical to effectively manage complex projects across large teams and disciplines.
Inserting attractive Assets is essential in a render. But inserting Assets every time you have to orient their position, for each object and it becomes an incredible waste of time. It would be useful to be able to insert Assets like in Revit: with...
There seems to be an issue when glass objects are reflected on other surfaces, and they lose all their translucency (actually refraction) properties. See the difference between the frosted glass panel and its' reflection to the right in the attach...
Add Material Texture Offset functionality (just like in Revit's Material Editor)
Add functionality to offset the texture map (just like it does in the Revit Material Editor) When applying materials to say an embedded Cad import (in my case a surrounding site context mode) you cannot rotate the materials applied to each layer i...