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Chaos Enscape Ideas Portal

The online platform for Enscape users to submit, vote, and collaborate on creative suggestions.

Status Accepted
Categories Assets & Materials
Created by Guest
Created on Oct 15, 2022

Combine Displacement and Normal maps

Hi


I think it will make our materials much more realistic if we had the option to add

Displacement and Normal maps at the same time


right now we have to choose between them


Thanks

Javad Hamidi

1 MERGED

Enscape Portal - new idea - Critical

Merged
Please allow for normal and displacement textures to be used together. Currently you have to choose between one of the other. To achieve full realism, both should be used as normal maps provide the fine layer of detail and displacement modifies th...
Guest 11 months ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - new idea - Critical

Merged
Enscape will allow you to use either Normal or Displacement texture maps, but not both at the same time. These textures of serve different functions where displacement modifies the general shape properties at a rough level and Normal maps act to c...
Guest about 1 year ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - new idea - Critical

Merged
Allow normal and displacement maps to both be used at the same time. Each is designed to show a different type of detail and would increase the realism of images significantly. This already works in the enscape engine as there is a method to merge...
Guest about 2 years ago in Assets & Materials 0 Accepted
1 MERGED

Direct feedback for a feature

Merged
In other rendering engines it is possible to use both maps simultaneously. This gives the best effect in 3d
Przemysław Mężyński over 2 years ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - new idea - Important

Merged
Multiply channels of bump, roughness, displacement and so on
Guest over 1 year ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - vote for Dual-Layer Materials

Merged
Theres so many pbr materials that (to achieve the realistic look) need multiple bumps.
Guest over 1 year ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - vote for Dual-Layer Materials

Merged
i face this in tiles for example if i want make tiles joints with displacement and add some bumps on tile it self using bump or normal map . i donno know if this can be in Dual-Layer or should be a Dual maps. also for adding some ivy on plaster wa...
ayman ismail over 2 years ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - vote for Dual-Layer Materials

Merged
Adding this additional layer of complexity would greatly help. Additionally, if it could also be incorporated to allow for the use of displacement and bump maps together in a single material. This feature alone would increase realism drastically.
Guest over 1 year ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - new idea - Important

Merged
please add another highet map channel in material editor (different for displacment and bump) for patterned textures (for example: an acustic wall with patterns on)
Guest over 1 year ago in Assets & Materials 0 Accepted
1 MERGED

Enscape Portal - new idea - Important

Merged
HI :)) please add another (second) height map to the material editor! for example: to create spaces between tiles in any pattern i choose on seemless texture
Guest 5 months ago in Assets & Materials 0 Accepted
1 MERGED

Upvote Displacement+Bump/Normal Map FR

Merged
Dear PM Team,   The user Lam Anh ( anh_1751010002@dau.edu.vn ) requested to be able to use displacement and bump maps simultaneously.   Please upvote the corresponding FR.   Kind regards. Lautaro   Hunzicker Customer Support Mi...
Guest over 3 years ago in Assets & Materials 0 Accepted