FOV override stored in scene Ability to save depth of field per scene without creating visual preset for each scene (same as current sun position override which works perfeclty)
Ondrej Vecan
about 1 month ago
in Improvement
0
Pending
Hello, Having the ability to either randomise or shift material tiles to avoid the classic tiling when applying a material to a surface (i.e. bricks to a wall) would greatly increase workflow fluidity. It would reduce the requirements for spending...
It is really hard to create realistic look with only one slider for roughness map. Gamma slider would help. Much better would be three sliders (classic levels sliders: black, white, gamma) or curves settings.
Visual settings Option to disable outlines for selected layers or option to disable it for materials. Also it would be grat for start if we could turn off outlines for enscape library objects. Ist this possible?