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Chaos Enscape Ideas Portal

The online platform for Enscape users to submit, vote, and collaborate on creative suggestions.

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Assets & Materials

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VIEW ASSETS IN A LARGER WINDOW

Assets to be placed in a scene in Enscape are very difficult to choose due to their small thumbnail size.
Julio Garcia de la Peña about 1 month ago in Assets & Materials 1 Accepted

Grass

the grass looks unrealistic, and I hope to optimize the grass functionality.
Guest 3 months ago in Assets & Materials 2 Accepted

Randomize Material Tiling

Hello, Having the ability to either randomise or shift material tiles to avoid the classic tiling when applying a material to a surface (i.e. bricks to a wall) would greatly increase workflow fluidity. It would reduce the requirements for spending...
katherine thornton 3 months ago in Assets & Materials 2 Accepted

Assets in matching Revit categories

In the library all items have categories: people, vegetation, lighting,.. When inserted in Revit projects, all items seem to be in Revit category 'planting'. It is very difficult to adjust view settings, in case you want to hide furniture, and mak...
Guest 3 months ago in Assets & Materials 0 Accepted

Assets with lights

Lighting assets with lighting material inside that'll glow with proper lumen setting would help.
Guest over 1 year ago in Assets & Materials 0 Accepted

Vertical Water

Use water texture in a vertical plane
Guest 3 months ago in Assets & Materials 0 Accepted

Real displacement

I need Real displacement
hussein hamed about 1 year ago in Assets & Materials / Rendering Quality 0 Accepted

Transparent Trees

It would be nice to be able to adjust the transparency of trees when exporting an image. We add trees in our renderings to enhance the visualization, but it's important that these trees do not block the view of our building. Currently our images a...
Guest 4 months ago in Assets & Materials 0 Accepted

Surface imperfections and weathering maps for materials

Create more realistic look, adding another map on top of reflections. Or built-in slider with material type option (weathering for metal, plaster, concrete etc... ) It could be AI generated to achieve realistic look.
Ondrej Vecan about 1 month ago in Assets & Materials 0 Accepted

Combine Displacement and Normal maps

Hi I think it will make our materials much more realistic if we had the option to add Displacement and Normal maps at the same time right now we have to choose between them Thanks Javad Hamidi
Guest almost 2 years ago in Assets & Materials 0 Accepted