Hi,
An idea for VR that would improve the experience:
Walk mode to be enabled by default when loading a scene rather than fly mode.
With flymode enabled by default, unless I can quickly press the walk mode button on the handset (Meta Quest in this case) they're immediately teleporting through walls and getting stuck requiring me to assist them back into place.
Thanks
Thank you for your feedback!
We've considered additional use cases as well. Unfortunately in walk mode, users can't pass through the closed doors, or objects blocking the way. Additionally, teleport is the main functionality for movement (to prevent nausea effect).
Considering pros and cons, we've decided to keep the default behavior.