The online platform for Enscape users to submit, vote, and collaborate on creative suggestions.
Make Enscape shaders suitable for mid to high level interior scenes:
- Color correction nodes to tweak contrast | saturation of PBR textures
- Sheen layer to simply represent fabric shaders
- Mix material to add wear and tear to objects
- Curvature | AO | fallof maps exposed to user to complement Mix material
- Gradient map to add gradient color to wall or some glasses with different tint | refraction value ecc
- Support for soft edges through shader like Vray | Corona feature to enhance representation of hard surface models and walls.
- Art direct lights loading HDRIs or IES Maps to customize light falloff (for Rhino users too)
- add Kelvin temperature slider into the color select window